Write your story
A world, characters who talk, a way to win — readable words in any language, not code. If you can write it, you can build it.
World "forest": Enemy "Grunt" Win when: defeat all
Plain words in, a real 3D world out — live, as you type. Cast spells, pick from 40+ characters — wizards, witches, kings, police, astronauts — steal a car in the city, and bring your friends: multiplayer included.
The same magic is a ready-made 45-minute lesson.
Your class writes stories that compile into games. Class code join — no student accounts — and it runs on school Chromebooks. One class of up to 30 is free.
From an empty page to a game your friends can play — three steps, no code, no downloads.
A world, characters who talk, a way to win — readable words in any language, not code. If you can write it, you can build it.
World "forest": Enemy "Grunt" Win when: defeat all
A real 3D game assembles next to your words as you type. The compiler proves your game can be beaten — nobody ever gets stuck in a broken world.
Every game gets its own link. Send it to friends, play it together in multiplayer, or publish it to itch.io in one click.
🔗 vxlverse.com/games/K7M2QOne line in your script picks the kind. Tap one — the studio opens already building it.
Worlds, quests and treasure — with 40+ characters who talk, trade and remember you: wizards, witches, kings, police, astronauts.
no Mode line — the default Make one See oneEverything here ships in the free maker. Ask for it in your story and it's in your game.
Wizards, witches, kings, police, astronauts — every one of them can talk, trade and join your story.
City worlds come with cars in the streets. Drive yours — or steal one and outrun the police.
A GTA-style open city where anything goes. Cause mayhem, dodge the cops, rule the streets.
Fireballs, freezes, teleports. Level up inside your own game and unlock stronger tricks.
Jump into the same world together and play each other's games live.
Turn your game into a real release page the whole internet can play — with one click.
Playing is free with no account. Kids never need accounts in class, class games stay out of the public feed, and everything a kid makes is theirs.
VXLVERSE is a free, browser-based 3D game maker for kids. You write your game as a short story in your own language — its characters, dialogue, choices and worlds — and a playable 3D voxel game builds live as you type, complete with 40+ characters, drivable cars, spells and multiplayer. No game engine and no download.
Yes — it's built for the classroom. One 45-minute lesson: your students write a story in plain words and a real 3D game builds live as they type. It runs in the browser on any school Chromebook — no installs, no student accounts. Set up a free class code at vxlverse.com/class.
No. Students join with your class code — no accounts, no emails, no passwords. Class games stay out of the public feed, and only you, the teacher, have an account.
Yes. VXLVERSE runs entirely in the browser — nothing to install and nothing to update — so it works on locked-down school Chromebooks and any laptop or desktop with WebGL.
Three kinds, each from a short script: story adventures (worlds, characters, dialogue and quests), wave battles (fight waves of enemies — Mode: waves), and Parkour courses (auto-built floating-platform jump runs — Mode: parkour). City worlds add drivable cars and a GTA-style chaos mode for open-world mayhem.
No. You describe your game in plain language using simple lines like World, Character, say and choice. VXLVERSE turns that story straight into a playable 3D game.
One class of up to 30 children is free forever — class code join, class gallery and the full maker. When your class outgrows 30 or you want the full AI allowance in every lesson, Classroom is €149 a year per class: the 30-student cap lifts, one price, no per-child fees, no contract.
Yes. Playing the ready-made games is free with no account, and a class of up to 30 children is free too — forever, not just during a trial. Students never sign in; only the teacher has an account.
Yes. Every game you make gets its own link — send it to anyone and they can play your 3D game right in their browser, no sign-in or download needed. You can also play together in live multiplayer, or publish your game to itch.io with one click.
A VXLVERSE game is only indented plain-text lines — there are no spawn, create, fill, grid, set or coordinate/x,y commands (those belong to other engines and will not work here). A complete, winnable game looks exactly like this:
Win when: player has 🌟 star World "Forest": Character "Mara": say Hi! Bring me a star to win. wants: 🌟 star item 🌟 star
Compiled and proven winnable — the Win when: line names the goal, and item puts the star in the world. The studio checks every game the same way before a student can hand it in.
The only keywords are World, Character, Enemy, Ally, say, wants, gives, if choice is, item, Mode, Music, Win when and win. Names and dialogue work in any language (Greek in → Greek out); keywords stay English. The full spec for AI assistants lives at /llms.txt, and an AI can hand you a ready game with a vxlverse.com/make?code=… link.
Five lines — and the game they build. Actual in-game screenshot.
Write five lines, get a world, drag your friends in. When it's good: one link — or one click to itch.io.
Open the studio — free Teaching a class? Start here →