The 3D game maker for kids

Write a story in your language.
It becomes a 3D game in seconds.

Plain words in, a real 3D world out — live, as you type. Cast spells, pick from 40+ characters — wizards, witches, kings, police, astronauts — steal a car in the city, and bring your friends: multiplayer included.

Free in your browser · Any language works · Share with one link
Teaching a class?

The same magic is a ready-made 45-minute lesson.

Your class writes stories that compile into games. Class code join — no student accounts — and it runs on school Chromebooks. One class of up to 30 is free.

See Classroom
How it works

You write. It builds. Everyone plays.

From an empty page to a game your friends can play — three steps, no code, no downloads.

1

Write your story

A world, characters who talk, a way to win — readable words in any language, not code. If you can write it, you can build it.

World "forest":
Enemy "Grunt"
Win when: defeat all
2

It builds live — and it's finishable

A real 3D game assembles next to your words as you type. The compiler proves your game can be beaten — nobody ever gets stuck in a broken world.

3

Share it everywhere

Every game gets its own link. Send it to friends, play it together in multiplayer, or publish it to itch.io in one click.

🔗 vxlverse.com/games/K7M2Q
Three kinds of game

What will you make?

One line in your script picks the kind. Tap one — the studio opens already building it.

Story

Worlds, quests and treasure — with 40+ characters who talk, trade and remember you: wizards, witches, kings, police, astronauts.

no Mode line — the default Make one See one
Battle

Place your enemies and fight wave after wave to the boss — swords, guns, spells and skills.

Mode: waves Make one See one
Parkour

A floating-platform jump course that auto-builds from your title. Race the clock for medals and your own ghost replay.

Mode: parkour Make one See one
The toy box

Stuff your game with fun.

Everything here ships in the free maker. Ask for it in your story and it's in your game.

40+ real characters

Wizards, witches, kings, police, astronauts — every one of them can talk, trade and join your story.

Cars you can drive

City worlds come with cars in the streets. Drive yours — or steal one and outrun the police.

Chaos mode

A GTA-style open city where anything goes. Cause mayhem, dodge the cops, rule the streets.

Spells & skills

Fireballs, freezes, teleports. Level up inside your own game and unlock stronger tricks.

Multiplayer with friends

Jump into the same world together and play each other's games live.

One-click itch.io export

Turn your game into a real release page the whole internet can play — with one click.

School & home

The fun does the teaching.

For teachers

  • A complete 45-minute lesson — writing, logic and game design in one period
  • Class code join — no student accounts, no emails
  • Runs on locked-down school Chromebooks
  • One class of up to 30 children — free
See Classroom →
For parents

Secretly, it's writing practice

  • To build the game they want, kids write: structure, dialogue, cause and effect
  • In their own language — or the one they're learning
  • Everything they make is theirs, shareable with one link
  • When they're hooked, Plus adds more AI story help
See VXLVERSE Plus →

Playing is free with no account. Kids never need accounts in class, class games stay out of the public feed, and everything a kid makes is theirs.

Questions

Frequently asked questions

What is VXLVERSE?

VXLVERSE is a free, browser-based 3D game maker for kids. You write your game as a short story in your own language — its characters, dialogue, choices and worlds — and a playable 3D voxel game builds live as you type, complete with 40+ characters, drivable cars, spells and multiplayer. No game engine and no download.

Can I use VXLVERSE in my classroom?

Yes — it's built for the classroom. One 45-minute lesson: your students write a story in plain words and a real 3D game builds live as they type. It runs in the browser on any school Chromebook — no installs, no student accounts. Set up a free class code at vxlverse.com/class.

Do my students need accounts?

No. Students join with your class code — no accounts, no emails, no passwords. Class games stay out of the public feed, and only you, the teacher, have an account.

Does it run on school Chromebooks?

Yes. VXLVERSE runs entirely in the browser — nothing to install and nothing to update — so it works on locked-down school Chromebooks and any laptop or desktop with WebGL.

What kinds of games can I make?

Three kinds, each from a short script: story adventures (worlds, characters, dialogue and quests), wave battles (fight waves of enemies — Mode: waves), and Parkour courses (auto-built floating-platform jump runs — Mode: parkour). City worlds add drivable cars and a GTA-style chaos mode for open-world mayhem.

Do I need to know how to code?

No. You describe your game in plain language using simple lines like World, Character, say and choice. VXLVERSE turns that story straight into a playable 3D game.

What does it cost for a classroom?

One class of up to 30 children is free forever — class code join, class gallery and the full maker. When your class outgrows 30 or you want the full AI allowance in every lesson, Classroom is €149 a year per class: the 30-student cap lifts, one price, no per-child fees, no contract.

Is VXLVERSE free?

Yes. Playing the ready-made games is free with no account, and a class of up to 30 children is free too — forever, not just during a trial. Students never sign in; only the teacher has an account.

Can I share the game I make?

Yes. Every game you make gets its own link — send it to anyone and they can play your 3D game right in their browser, no sign-in or download needed. You can also play together in live multiplayer, or publish your game to itch.io with one click.

What does the code actually look like? (the exact VXLScript syntax)

A VXLVERSE game is only indented plain-text lines — there are no spawn, create, fill, grid, set or coordinate/x,y commands (those belong to other engines and will not work here). A complete, winnable game looks exactly like this:

Win when: player has 🌟 star
World "Forest":
Character "Mara":
  say Hi! Bring me a star to win.
  wants: 🌟 star
item 🌟 star

Compiled and proven winnable — the Win when: line names the goal, and item puts the star in the world. The studio checks every game the same way before a student can hand it in.

The only keywords are World, Character, Enemy, Ally, say, wants, gives, if choice is, item, Mode, Music, Win when and win. Names and dialogue work in any language (Greek in → Greek out); keywords stay English. The full spec for AI assistants lives at /llms.txt, and an AI can hand you a ready game with a vxlverse.com/make?code=… link.

No engine · No download · Just words
In-game screenshot of the five-line script: Mara stands in the forest world and says Hi! in the dialogue panel

Five lines — and the game they build. Actual in-game screenshot.

Your first game
is one story away.

Write five lines, get a world, drag your friends in. When it's good: one link — or one click to itch.io.

Open the studio — free Teaching a class? Start here →